Some people know [Tom Murphy] as [Dr. Tom Murphy VII Ph.D.] and this hack makes it obvious that he earned those accolades. He decided to see if he could teach a computer to win at Super Mario Bros.
Recently we have discussed how we incorporate feedback into our design decisions. In addition to valuable feedback on the forums, another important form of feedback we receive is gameplay data. Our data collection is extensive. We track nearly every player action, from individual bullets fired to weapon purchases, and the resulting data can be used to help us evaluate game design decisions.
A straightforward way to visualize the data we collect is through heat maps. Heat maps can reveal player preferences, choke-points in maps, sight-lines for snipers, and much more.
MapAttack is a (free) real-time location-based smartphone game that turns the city into one big Pac-Man-like gameboard. The idea behind the game is smart yet extremely simple, which makes it very easy to play. Two teams battle for supremacy over a physical territory by capturing digital points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in. Players can earn points for their team by physically picking up as many digital dots as they can. Players have a real-time overview of the current status of the game.
We already learned how to win Roshambo every time, but there’s actually more to it. Eyemotive provides the expanded rules, namely tiebreakers and unconventional tactics. I hate it when someone lights my paper on fire. It hurts every time.
Today’s Daily Infographic is a breakdown of [American] gamers.